Guitar Hero Celebrates 20 Years – The Plastic Guitar That United Generations Between Rock Generations

It has been two decades since the legendary game hit the market across the Atlantic, giving everyday gamers the opportunity to feel like a rock star. Not literally, but try convincing someone who's mastered the epic four-minute guitar solo before an enthusiastic living-room audience.

Developed by the developers, the game provided users with a guitar-shaped controller to follow on-screen cues moving along the screen in time with the music. Each riff mimicked specific notes, creating the sensation of an authentic performance.

Harmonix previously tried its hand in the music genre before partnering with RedOctane, later purchased by Activision in 2006. Collaboratively, they laid the groundwork for a surprising massively profitable series that had a remarkable impact on numerous of the artists featured, showcasing classic bands to millions of younger players.

A former executive, ex-chief operating officer from the developer, remembers the initial financial challenges in securing the songs – even though the first two games primarily featured rerecorded tracks.

“We reproduced every song because the cost was so high,” he says. “Despite having the publishing rights by themselves, it was extremely difficult. We failed to secure bands like the Who – the publisher was operating on a shoestring budget, and we were pretty convinced the project would flop. But once the game became a hit, and record sales airtime increased, everyone wanted to participate.”

He continues: “Among the remarkable aspects was the number of mothers and fathers got in touch and thanked us for introducing their children to the songs they loved. It evolved into a multigenerational phenomenon.”

Timeless Music Finds a New Audience

Irish blues-rock band the Answer had their track on the 2008 game the popular installment. Lead musician the artist recalls the way the game revived classic rock back into vogue: “The game offered a larger, younger audience. Typically this had been considered music that was past it, but then once it got included in the game young people were finding it, abruptly it was cool. This validated the genre, and got rid of the ‘dad rock’ label. It gave our catalog a new life.”

In 2008, the Answer’s first record remained unreleased stateside, so Guitar Hero served as a primary platform of discovery for the group during their a North American tour opening for AC/DC. “Their crew were playing Never Too Late during travel, and some of them recognized us from Guitar Hero,” Mahon says.

Rock’s Heavyweight Spin-offs and Lasting Impact

Rock’s heavyweight names soon capitalised on the series’ popularity, including bands like Aerosmith, Metallica and Van Halen featuring in dedicated spin-off titles centered around each band’s catalogue and related stories, visuals and rock’n’roll mythology. In the case of, the Aerosmith edition, it was said earned the group greater revenue compared to their studio albums. It moved well over 500,000 copies in its first week, and sales of Aerosmith’s music saw an increase of up to 40% during an era when the music business faced decline.

The series still motivates quick-handed fanaticism among its fans. Recently, an online personality completed a remarkable feat featuring Through the Fire and Flames – an infamously tough power-metal song popularized through Guitar Hero – using a fan-made version, a freeware game with similar mechanics but an array of personalization features. The song is challenging enough on the hardest setting, not to mention performed at increased tempo while hitting every one of the thousands of cues. The streamer claimed it took months of practice of practice.

“Guitar Hero is a fun, fantasy thing. If you play Call of Duty, that doesn’t mean you ought to use actual weapons and enlist,” notes musician the artist.

The band had already completed a profitable run before Through the Fire and Flames was featured on Guitar Hero III, yet he explains it turned them into widely recognized. “I recall the record label informing us that our records were moving rapidly,” he says. “Popularity surged when we next toured, and we were playing just before the headliners on the Mayhem festival.”

In fact, the band's visibility from Guitar Hero was so immense that it has risked eclipsing everything else the band has done. Recently, the track was used in a trailer for a major film. “In the past I thought otherwise, but now I accept it,” he admits. “Should you just hear a single track, that's fine – everyone’s got a unique musical journey and I’m glad we’ve been part of people’s lives”.

Enduring Legacy from the Iconic Controller

The best marketing, be it for cars, clothes or video games, goes further mere transactions – it evokes a desire. Did Guitar Hero harness this? “Precisely what our team trying to create,” he confirms. “That thrill of performing as a music icon on the stage. From day one, the co-founders felt that humans have a natural urge to create songs, and their goal was to use technology to allow people to do it”.

Most of Guitar Hero games were released in just a five-year period between 2005 and 2010, including derivative titles like the DJ version, complete with a turntable controller, and Band Hero. After that, corporate focus in plastic instruments died down, except for a short-lived revival in 2015.

Games like the fan project and Fortnite Festival have kept the scene alive, with set to be a new product from the original publisher on the way. A new studio has entered production on their first rhythm-based title. The initial creators are participating in advisory roles. Is the world prepared to welcome a new entry in the spirit of the classic?

“We thought those games could be similar to sports games where you can releases,” Dornbrook says. “With abundant new music that it could be evergreen, so I’ve always been hopeful. It's entirely possible why it can’t continue with new generations.”

Samuel Schmidt
Samuel Schmidt

A blockchain gaming enthusiast with over 8 years in crypto casinos, specializing in Bitcoin slots and provably fair game reviews.